# Microsoft Developer Studio Project File - Name="LAME DShow" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

CFG=LAME DShow - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "dshow.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE NMAKE /f "dshow.mak" CFG="LAME DShow - Win32 Release"
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!MESSAGE Possible choices for configuration are:
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!MESSAGE "LAME DShow - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "LAME DShow - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE 

# Begin Project
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# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "LAME DShow - Win32 Release"

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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
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# SUBTRACT CPP /YX
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# SUBTRACT LINK32 /nologo

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# ADD BSC32 /nologo
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# ADD LINK32 strmbasD.lib msvcrtd.lib libcmt.lib vfw32.lib winmm.lib kernel32.lib advapi32.lib version.lib largeint.lib Comdlg32.lib user32.lib gdi32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib quartz.lib measure.lib /nologo /base:"0x1c400000" /entry:"DllEntryPoint@12" /subsystem:windows /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:".\lame.ax"
# SUBTRACT LINK32 /pdb:none

!ENDIF 

# Begin Target

# Name "LAME DShow - Win32 Release"
# Name "LAME DShow - Win32 Debug"
# Begin Group "Source Files"

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SOURCE=.\aboutprp.cpp
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SOURCE=.\Encoder.cpp
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SOURCE=.\Mpegac.cpp
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SOURCE=.\Mpegac.def
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SOURCE=.\Property.rc
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SOURCE=.\iaudioprops.h
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SOURCE=..\include\lame.h
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SOURCE=.\Mpegac.h
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SOURCE=.\PropPage_adv.h
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SOURCE=.\README
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