# Microsoft Developer Studio Project File - Name="libmp3lame" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=libmp3lame - Win32 Debug GTK !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "libmp3lame_vc6.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "libmp3lame_vc6.mak" CFG="libmp3lame - Win32 Debug GTK" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "libmp3lame - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "libmp3lame - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "libmp3lame - Win32 Release NASM" (based on "Win32 (x86) Static Library") !MESSAGE "libmp3lame - Win32 Debug GTK" (based on "Win32 (x86) Static Library") !MESSAGE "libmp3lame - Win32 Release GTK" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "libmp3lame - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "libmp3la" # PROP BASE Intermediate_Dir "libmp3la" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" LINK32=link.exe # ADD BASE CPP /nologo /W3 /GX /O2 /Ob2 /D "WIN32" /D "HAVE_CONFIG_H" /D "NDEBUG" /D "_WINDOWS" /YX /Gs1024 /FD /GAy /QIfdiv /QI0f /c # ADD CPP /nologo /W3 /O2 /Ob2 /I "../" /I "../mpglib" /I "../include" /I ".." /D "NDEBUG" /D "_WINDOWS" /D "HAVE_MPGLIB" /D "WIN32" /D "HAVE_CONFIG_H" /Gs1024 /FD /GAy /QIfdiv /QI0f /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"Release\libmp3lame.lib" !ELSEIF "$(CFG)" == "libmp3lame - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" LINK32=link.exe # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "HAVE_CONFIG_H" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /W3 /ZI /Od /I "../" /I "../mpglib" /I "../include" /I ".." /D "_DEBUG" /D "_WINDOWS" /D "HAVE_MPGLIB" /D "WIN32" /D "HAVE_CONFIG_H" /FD /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"Debug\libmp3lame.lib" !ELSEIF "$(CFG)" == "libmp3lame - Win32 Release NASM" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "libmp3la" # PROP BASE Intermediate_Dir "libmp3la" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release_NASM" # PROP Intermediate_Dir "Release_NASM" # PROP Target_Dir "" LINK32=link.exe # ADD BASE CPP /nologo /W3 /GX /O2 /Ob2 /I "../" /I "../mpglib" /I "../include" /I ".." /D "NDEBUG" /D "_WINDOWS" /D "HAVE_MPGLIB" /D "WIN32" /D "HAVE_CONFIG_H" /Gs1024 /FD /GAy /QIfdiv /QI0f /c # SUBTRACT BASE CPP /YX # ADD CPP /nologo /W3 /O2 /Ob2 /I "../" /I "../mpglib" /I "../include" /I ".." /D "NDEBUG" /D "_WINDOWS" /D "HAVE_MPGLIB" /D "WIN32" /D "HAVE_CONFIG_H" /D "HAVE_NASM" /D "MMX_choose_table" /Gs1024 /FD /GAy /QIfdiv /QI0f /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"Release_NASM\libmp3lame.lib" !ELSEIF "$(CFG)" == "libmp3lame - Win32 Debug GTK" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "libmp3lame___Win32_Debug_GTK" # PROP BASE Intermediate_Dir "libmp3lame___Win32_Debug_GTK" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "libmp3lame___Win32_Debug_GTK" # PROP Intermediate_Dir "libmp3lame___Win32_Debug_GTK" # PROP Target_Dir "" LINK32=link.exe # ADD BASE CPP /nologo /W3 /ZI /Od /I "../" /I "../mpglib" /I "../include" /I ".." /D "_DEBUG" /D "_WINDOWS" /D "HAVE_MPGLIB" /D "WIN32" /D "HAVE_CONFIG_H" /FD /c # SUBTRACT BASE CPP /YX # ADD CPP /nologo /W3 /ZI /Od /I "../" /I "../mpglib" /I "../include" /I ".." /D "_DEBUG" /D "_WINDOWS" /D "HAVE_MPGLIB" /D "WIN32" /D "HAVE_CONFIG_H" /D "HAVE_GTK" /FD /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"Debug\libmp3lame.lib" # ADD LIB32 /nologo /out:"Debug\libmp3lame.lib" !ELSEIF "$(CFG)" == "libmp3lame - Win32 Release GTK" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "libmp3lame___Win32_Release_GTK" # PROP BASE Intermediate_Dir "libmp3lame___Win32_Release_GTK" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "libmp3lame___Win32_Release_GTK" # PROP Intermediate_Dir "libmp3lame___Win32_Release_GTK" # PROP Target_Dir "" LINK32=link.exe # ADD BASE CPP /nologo /W3 /O2 /Ob2 /I "../" /I "../mpglib" /I "../include" /I ".." /D "NDEBUG" /D "_WINDOWS" /D "HAVE_MPGLIB" /D "WIN32" /D "HAVE_CONFIG_H" /Gs1024 /FD /GAy /QIfdiv /QI0f /c # SUBTRACT BASE CPP /YX # ADD CPP /nologo /W3 /O2 /Ob2 /I "../" /I "../mpglib" /I "../include" /I ".." /D "NDEBUG" /D "_WINDOWS" /D "HAVE_MPGLIB" /D "WIN32" /D "HAVE_CONFIG_H" /D "HAVE_GTK" /Gs1024 /FD /GAy /QIfdiv /QI0f /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"Release\libmp3lame.lib" # ADD LIB32 /nologo /out:"Release\libmp3lame.lib" !ENDIF # Begin Target # Name "libmp3lame - Win32 Release" # Name "libmp3lame - Win32 Debug" # Name "libmp3lame - Win32 Release NASM" # Name "libmp3lame - Win32 Debug GTK" # Name "libmp3lame - Win32 Release GTK" # Begin Group "Source" # PROP Default_Filter "c" # Begin Source File SOURCE=.\bitstream.c # End Source File # Begin Source File SOURCE=.\encoder.c # End Source File # Begin Source File SOURCE=.\fft.c # End Source File # Begin Source File SOURCE=.\gain_analysis.c # End Source File # Begin Source File SOURCE=.\id3tag.c # End Source File # Begin Source File SOURCE=.\lame.c # End Source File # Begin Source File SOURCE=.\mpglib_interface.c # End Source File # Begin Source File SOURCE=.\newmdct.c # End Source File # Begin Source File SOURCE=.\presets.c # End Source File # Begin Source File SOURCE=.\psymodel.c # End Source File # Begin Source File SOURCE=.\quantize.c # End Source File # Begin Source File SOURCE=.\quantize_pvt.c # End Source File # Begin Source File SOURCE=.\reservoir.c # End Source File # Begin Source File SOURCE=.\set_get.c # End Source File # Begin Source File SOURCE=.\tables.c # ADD CPP /W1 # End Source File # Begin Source File SOURCE=.\takehiro.c # End Source File # Begin Source File SOURCE=.\util.c # End Source File # Begin Source File SOURCE=.\vbrquantize.c # End Source File # Begin Source File SOURCE=.\VbrTag.c # End Source File # Begin Source File SOURCE=.\version.c # End Source File # End Group # Begin Group "Include" # PROP Default_Filter "h" # Begin Source File SOURCE=.\bitstream.h # End Source File # Begin Source File SOURCE=..\configMS.h !IF "$(CFG)" == "libmp3lame - Win32 Release" # Begin Custom Build - Performing Custom Build Step on $(InputName) InputPath=..\configMS.h "..\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy ..\configMS.h ..\config.h # End Custom Build !ELSEIF "$(CFG)" == "libmp3lame - Win32 Debug" # Begin Custom Build - Performing Custom Build Step on $(InputName) InputPath=..\configMS.h "..\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy ..\configMS.h ..\config.h # End Custom Build !ELSEIF "$(CFG)" == "libmp3lame - Win32 Release NASM" # Begin Custom Build - Performing Custom Build Step on $(InputName) InputPath=..\configMS.h "..\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy ..\configMS.h ..\config.h # End Custom Build !ELSEIF "$(CFG)" == "libmp3lame - Win32 Debug GTK" # Begin Custom Build - Performing Custom Build Step on $(InputName) InputPath=..\configMS.h "..\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy ..\configMS.h ..\config.h # End Custom Build !ELSEIF "$(CFG)" == "libmp3lame - Win32 Release GTK" # Begin Custom Build - Performing Custom Build Step on $(InputName) InputPath=..\configMS.h "..\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy ..\configMS.h ..\config.h # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\encoder.h # End Source File # Begin Source File SOURCE=.\fft.h # End Source File # Begin Source File SOURCE=.\gain_analysis.h # End Source File # Begin Source File SOURCE=.\id3tag.h # End Source File # Begin Source File SOURCE=.\l3side.h # End Source File # Begin Source File SOURCE=".\lame-analysis.h" # End Source File # Begin Source File SOURCE=.\lame_global_flags.h # End Source File # Begin Source File SOURCE=.\lameerror.h # End Source File # Begin Source File SOURCE=.\machine.h # End Source File # Begin Source File SOURCE=.\newmdct.h # End Source File # Begin Source File SOURCE=.\psymodel.h # End Source File # Begin Source File SOURCE=.\quantize.h # End Source File # Begin Source File SOURCE=.\quantize_pvt.h # End Source File # Begin Source File SOURCE=.\reservoir.h # End Source File # Begin Source File SOURCE=.\set_get.h # End Source File # Begin Source File SOURCE=.\tables.h # End Source File # Begin Source File SOURCE=.\util.h # End Source File # Begin Source File SOURCE=.\vbrquantize.h # End Source File # Begin Source File SOURCE=.\VbrTag.h # End Source File # Begin Source File SOURCE=.\version.h # End Source File # End Group # Begin Group "Asm" # PROP Default_Filter ".nas" # Begin Source File SOURCE=.\i386\choose_table.nas !IF "$(CFG)" == "libmp3lame - 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InputDir=.\i386 OutDir=.\Release_NASM InputPath=.\i386\cpu_feat.nas InputName=cpu_feat "$(OutDir)/$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" nasmw -f win32 -i $(InputDir)/ -DWIN32 $(InputPath) -o $(OutDir)/$(InputName).obj # End Custom Build !ELSEIF "$(CFG)" == "libmp3lame - Win32 Debug GTK" !ELSEIF "$(CFG)" == "libmp3lame - Win32 Release GTK" !ENDIF # End Source File # Begin Source File SOURCE=.\i386\fft.nas !IF "$(CFG)" == "libmp3lame - Win32 Release" !ELSEIF "$(CFG)" == "libmp3lame - Win32 Debug" !ELSEIF "$(CFG)" == "libmp3lame - Win32 Release NASM" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "libmp3lame - Win32 Debug GTK" !ELSEIF "$(CFG)" == "libmp3lame - Win32 Release GTK" !ENDIF # End Source File # Begin Source File SOURCE=.\i386\fft3dn.nas !IF "$(CFG)" == "libmp3lame - Win32 Release" !ELSEIF "$(CFG)" == "libmp3lame - Win32 Debug" !ELSEIF "$(CFG)" == "libmp3lame - Win32 Release NASM" # Begin Custom Build - Assembling $(InputName)... InputDir=.\i386 OutDir=.\Release_NASM InputPath=.\i386\fft3dn.nas InputName=fft3dn "$(OutDir)/$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" nasmw -f win32 -i $(InputDir)/ -DWIN32 $(InputPath) -o $(OutDir)/$(InputName).obj # End Custom Build !ELSEIF "$(CFG)" == "libmp3lame - Win32 Debug GTK" !ELSEIF "$(CFG)" == "libmp3lame - Win32 Release GTK" !ENDIF # End Source File # Begin Source File SOURCE=.\i386\fftfpu.nas !IF "$(CFG)" == "libmp3lame - Win32 Release" !ELSEIF "$(CFG)" == "libmp3lame - Win32 Debug" !ELSEIF "$(CFG)" == "libmp3lame - Win32 Release NASM" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "libmp3lame - Win32 Debug GTK" !ELSEIF "$(CFG)" == "libmp3lame - Win32 Release GTK" !ENDIF # End Source File # Begin Source File SOURCE=.\i386\fftsse.nas !IF "$(CFG)" == "libmp3lame - Win32 Release" !ELSEIF "$(CFG)" == "libmp3lame - Win32 Debug" !ELSEIF "$(CFG)" == "libmp3lame - Win32 Release NASM" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "libmp3lame - Win32 Debug GTK" !ELSEIF "$(CFG)" == "libmp3lame - Win32 Release GTK" !ENDIF # End Source File # Begin Source File SOURCE=.\i386\ffttbl.nas !IF "$(CFG)" == "libmp3lame - Win32 Release" !ELSEIF "$(CFG)" == "libmp3lame - Win32 Debug" !ELSEIF "$(CFG)" == "libmp3lame - Win32 Release NASM" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "libmp3lame - Win32 Debug GTK" !ELSEIF "$(CFG)" == "libmp3lame - Win32 Release GTK" !ENDIF # End Source File # Begin Source File SOURCE=.\i386\scalar.nas !IF "$(CFG)" == "libmp3lame - Win32 Release" !ELSEIF "$(CFG)" == "libmp3lame - Win32 Debug" !ELSEIF "$(CFG)" == "libmp3lame - Win32 Release NASM" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "libmp3lame - Win32 Debug GTK" !ELSEIF "$(CFG)" == "libmp3lame - Win32 Release GTK" !ENDIF # End Source File # End Group # End Target # End Project