#ifndef SOCKETTHREADFMS32_H_ #define SOCKETTHREADFMS32_H_ #include "SocketServer.h" /** * FMS32-Pro Protokoll nach der Beschreibung in http://www.heirue-soft.de/neues321.pdf * erstellt */ class SocketThreadFMS32 : public SocketThread { public: SocketThreadFMS32(MonitorConfiguration *config, int LOCKNUM, int PortNum); virtual ~SocketThreadFMS32(); protected: virtual void processInput() ; virtual void sayWelcome() ; virtual std::string createFMSOutputString(ModuleResultBase Result) ; virtual std::string createZVEIOutputString(ModuleResultBase Result) ; virtual std::string createPOCSAGOutputString(ModuleResultBase Result) ; }; #endif /*SOCKETTHREADFMS32_H_*/